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Old Mar 11, 2008, 11:15 PM // 23:15   #61
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Quote:
Originally Posted by Jetdoc
Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.
That's not what this thread is about. Most people are asking that the armor level be brought down to the level of a caster, not up to the level of a Paragon or Warrior.
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Old Mar 12, 2008, 12:20 AM // 00:20   #62
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Quote:
Originally Posted by Operative 14
That's not what this thread is about. Most people are asking that the armor level be brought down to the level of a caster, not up to the level of a Paragon or Warrior.
Actually most people in this thread want to do exactly that (bring AL to that of a paragons).
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Old Mar 12, 2008, 05:21 AM // 05:21   #63
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Quote:
Originally Posted by Jetdoc
Oh my Lord...if you cannot complete Punchout naked without getting knocked out more than once or twice, you SERIOUSLY need to practice a bit more.
Are you saying that everyone's AL should be set to 0? OK by me, as long as it's all professions!
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Old Mar 12, 2008, 01:18 PM // 13:18   #64
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0 it's not the 'default' armor (receibe the full damage described in skills), It's 60.

But wheterver it is, it's not important, the important it's to make it the same for all professions.

If you cannot choose skills, you cannot compensate the lackings of your armor, that's the reason for the change.
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Old Mar 12, 2008, 03:21 PM // 15:21   #65
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Quote:
Originally Posted by freaky naughty
Actually most people in this thread want to do exactly that (bring AL to that of a paragons).
Noooo, most people on this thread want it to be the same (whether it be 60, 70 or 80) for all professions. (off to edit my OP to reflect that!)
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Old Mar 12, 2008, 07:06 PM // 19:06   #66
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nice idea

/signed
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Old Mar 12, 2008, 08:08 PM // 20:08   #67
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/signed - it would make it more balanced, since that's what most seem to love about GW.
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Old Mar 12, 2008, 08:19 PM // 20:19   #68
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/signed

Why not?
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Old Apr 22, 2008, 11:46 PM // 23:46   #69
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I have run my ele, dervish and paragon through this many times in HM. I've tried many different mods on the gold knuckles. I can detect absolutely no performance differences between these classes in the brawling. Nor have I noticed any difference any given weapon mod has made.
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Old Apr 23, 2008, 11:51 AM // 11:51   #70
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I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.

I also take less damage if i use an armor modifier in the daggers.
And also do more damage if I customize and add dmage inscription to the daggers.

The only thing I could not try was a dwarf slaying mod, since I was never able to find one for daggers.
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Old Apr 24, 2008, 01:36 AM // 01:36   #71
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/sign if we aren't already given equal armor
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Old Apr 24, 2008, 12:15 PM // 12:15   #72
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Quote:
Originally Posted by MithranArkanere
I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.

I also take less damage if i use an armor modifier in the daggers.
And also do more damage if I customize and add dmage inscription to the daggers.

The only thing I could not try was a dwarf slaying mod, since I was never able to find one for daggers.
I havent seen them either but that would be cool as hell.

to the OP

/signed for equal armor for all. Dont care what lvl, I did it as a sin, so 60 is cool, but equality for the masses.

~the rat~
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Old Apr 24, 2008, 01:50 PM // 13:50   #73
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Quote:
Originally Posted by MithranArkanere
I did. Though.
I take much less damage and and deal more damage with my Warrior.
I make double hits and deal more criticals with my assassin.
Well no shit sherlock,
You have Strength on a Warrior for Armor Pen = more Damg
You have Crit Strikes on a Sin = Crit hits and double strikes.

I use a Ranger, and I had ALOT of trouble doing this in HM, like never completeing it.

So I got +10 Armor vs Physical Dmg Inscriptions and a +5 Armor Dagger Mod. Now at 85 AL. The VERY FIRST time I tried it with the armor mods I finnished with only 3 times KDed.

The game already has the tools you need to improve your game with in it. No need to change stuff, just stop being cheap/lazy/whinny.
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Old Apr 24, 2008, 01:59 PM // 13:59   #74
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Quote:
Originally Posted by Orange Milk
Well no shit sherlock,
You have Strength on a Warrior for Armor Pen = more Damg
You have Crit Strikes on a Sin = Crit hits and double strikes.
You only get double strikes from Dagger Mastery!
/notsigned
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Old Apr 24, 2008, 05:00 PM // 17:00   #75
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I put a AL+7 mod on the gold knuckles and my monk can make it through 9 out of 10 times...but it takes a lot longer than it ought to. I contantly have to pull and run and separate. Is this the case for the higher AL characters?

Regardless, I also think it should be equal AL for all, but I do not care what that AL is. They did it for Ursan, why not for brawling?
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Old Apr 24, 2008, 09:04 PM // 21:04   #76
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Quote:
Originally Posted by Mohnzh
I put a AL+7 mod on the gold knuckles and my monk can make it through 9 out of 10 times...but it takes a lot longer than it ought to. I contantly have to pull and run and separate. Is this the case for the higher AL characters?

Regardless, I also think it should be equal AL for all, but I do not care what that AL is. They did it for Ursan, why not for brawling?
They did it for Ursan?
It is true that they should do so for ursan, siege devourer, junundu, etc, but I never saw that update. When was is done?
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Old Apr 25, 2008, 01:58 AM // 01:58   #77
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Originally Posted by MithranArkanere
I think something similar happens (or at least happened for ome time) to the BMP missions.

But not only that:
- ALL effects that change the full skill bar of a character should COMPLETELY ignore profession, reducing primary attribute to 0 and ignoring armor, and setting armor to a fixed amount.
That includes:
- Junundu.
- Siege Devourer.
- Norn blessings.
- Rollerbeetle races.
- Brawling skills.
- Polymock.
- Dragon Arena.
- Etc.

Why? Because your profession is defined by two things:
- Armor equiped.
- Primary attribute.
And while all your skills are replaced by others, you no longer play as primary or secondary anything, you play as another thing. You are not an elementalist while you are inside a Siege Devourer, your are an elementalist riding a Siege devourer.

This can be done. Since the Dragon arena effect already does so.
If they do that, then they have to make energy equal to. Then everyone will bitch because their caster has less energy with Ursan.
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Old Apr 25, 2008, 11:36 AM // 11:36   #78
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/notsigned. So, gamers with soft hands entering a boxing tournament should get steel plated gloves to offset their handicap? You are a caster entering a boxing tournament, deal with it. I've beat that quest with all ten professions, and got knocked flat a few more times with my casters than melee classes. It is challenging, but not impossible.
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Old Apr 25, 2008, 01:58 PM // 13:58   #79
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Quote:
Originally Posted by DarklingKiller
If they do that, then they have to make energy equal to. Then everyone will bitch because their caster has less energy with Ursan.
They would.

Health, energy, armor, everything given by the primary attribute or the armor inherent properties and upgrades should be ignored while under an effect that changes the whole skillbar.

Without the primary and the armor, ALL characters are the same.
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Old Apr 25, 2008, 03:00 PM // 15:00   #80
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Quote:
Originally Posted by MithranArkanere
They did it for Ursan?
It is true that they should do so for ursan, siege devourer, junundu, etc, but I never saw that update. When was is done?
Hmm...I thought so...

I checked the wiki and it only says +20, but I could have sworn that I was in a group of warriors doing the last RoF mission (I'm a monk) and one wanted to do it Ursan (we didn't because I was the only other one with decent Norn rank). I checked and I thought it said AL was set to 90 and we even had a discussion about how it is okay for monks to Ursan because the AL was set the same for everyone (I had initially claimed that it wasn't before checking). I will have to doublecheck tonight. Sorry if I said something misleading.
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